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Showing posts with label Crime. Show all posts
Showing posts with label Crime. Show all posts

Sunday, October 2, 2011

CSI: Crime City Review

Review Date: October 28, 2010
Developer: Area/Code Inc.
Publisher: Ubisoft
Platform: Facebook
Genre: Strategy

Licensed video games, whether they're on Facebook or not, have a terrible track record. But CSI: Crime City bucks this trend with fun and accessible gameplay that makes great use of the CSI license. It also features some solid production values and a great, cinematic presentation. There are a few issues that keep the game from being perfect, but problems aside this is a game that CSI fans will definitely want to play.

You play the game as an up and coming crime scene investigator assigned to the Las Vegas unit. You can choose between being either a male or female character and there's a customization option, though it's not currently in place. From there you'll join a cast of familiar faces--including Dr. Langston, Catherine Willows, and Nick Stokes--in order to solve a wide variety of murder cases.

The game is divided into cases, which play out much like episodes of the TV series. Each episode is itself divided into different scenes, with each one taking place at a different location. You'll only be able to search a relatively small area of each scene, which will be denoted by a grid of squares. Investigation involves searching the scene one square at a time in a hunt for evidence. What this amounts to is simply clicking on various squares, hoping to find something. It's a familiar formula, but it works well in the context of crime scene investigation.

Investigation takes up energy and depending on what exactly it is you're doing the level of energy used up varies. So if you need to take pictures of a square or dust for fingerprints, it'll take up more energy than simply checking out an area with a flashlight. You'll actually use up energy pretty quickly, unless you happen to come across an energy mini-game during your investigation. This simple game involves matching up a series of symbols as quickly as possible. The more matches, the bigger the cup of coffee you'll get. And more coffee means more energy. You can also buy additional coffee with real money.

When you actually come across a piece of evidence, you'll then have to take it to the lab for it to be analyzed. Depending on what it is this will take a varying amount of time to complete, but usually it's not more than a few minutes. Completing a scene involves finding all of the available evidence, though to get 100% completion you'll need to investigate every single square. There a wide variety of cases to solve, taking you to different locations like a gun shop or a movie star's trailer. Prior to each scene, and book ending each case, you'll be treated to a simple text-based cut scene that furthers the story along. The cases themselves are unconnected narrative wise.

You'll also earn both cash and experience as you investigate. Experience will give you more available energy and unlock certain content, while cash can be used to buy additional tools for your lab or simply spruce it up with some nice decorations.

Despite having a stylized, cartoon look, CSI: Crime City still manages to nail the feeling of the dark and gritty TV show it's based on. All of the characters are recognizable, in spite of their diminutive stature, and the even with a cartoon look the areas you'll investigate still feel like proper crime scenes. It's pretty amazing how well the visuals are able to recreate the feeling of the TV show. And you'll even be greeted with the familiar theme song each time you start up a new game.


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Saturday, October 1, 2011

True Crime Review

True Crime Streets of LA is the next evolution in the Grand Theft genre. The city is spot on. The Asian American cop is a nice new type of hero. The fighting and driving are sweet. The only flaw is that the the law may be a bit too forgiving... perhaps Nick Kang should have been a bounty hunter, or a Mafioso with heart. Of course, being able to play as Snoop Dogg erases any moral ambiguity.True Crime is the prince of the Grand Theft Familia, and it is ready to take over the operation.

True Crime Streets of LA is similar to Grand Theft Auto in that it is violent, you can steal cars, and is largely free form. However, this isn't Grand Theft L.A. True Crime features a branching story line, the good cop and bad cop routes not only differ in the number of donuts you get, but in the encounters and endings you experience. Run over pedestrians and ignore random crime and your karma will drop, letting you experience the dark side of L.A. vice. Capture crooks without killing them (the awesome Kung Fu system makes this as much fun as casually shooting them)and help stop muggers and you will be one of L.A.'s finest.

The ability to aim and shoot at the same time is welcome, as it the first person shooting modes. However the true innovation in true crime is how it all wraps together. There are role playing elements in which you can upgrade your skills. There is an actual story to follow (Asian Mafia is misbehaving). You can wander around the very real map of L.A., stopping crime. And you can set up killer combos in the fighting mode.

The true accomplishment of True Crime is that it twists everything together seamlessly. It should entertain you for hours. Tired of driving? Go practice your shooting or Kung Fu. The variety is here and it is ready to spice of this much loved genre. Oh... and you can play as Snoop Dogg, which is easily worth the price of admission.


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Saturday, September 24, 2011

CSI: Crime City Tips & Tricks

Follow The Clues

Your time in CSI: Crime City is often limited, as the game isn't exactly generous when it comes to energy. So it's important to make the most of your time. Occasionally you'll come across an arrow, or a clue, that will guide you in the right direction. Whatever way the arrow is pointing is the direction in which you'll find a new piece of evidence. Following the arrows helps save you from aimlessly investigating the entire crime scene.


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