So far, not much is known for certain about the Wii U's core hardware capabilities. What we do know is that the new console will have an IBM multi-core processor, AMD graphics chip-set, and it's capable of full 1080p HD visuals.
From Nintendo's E3 demos of the system, commentators have been quick to ascertain that the console presents visuals on a par with the Xbox 360 and PS3, but could it be even more powerful than its platform holding adversaries?
According to developers that spoke with Sterne Agee industry analyst, Arvind Bhatia at E3 last week, yes: "Some of the developers we spoke to indicated to us that the console will have 50% more processing power compared to the PlayStation 3 or Xbox 360. This is yet to be confirmed by Nintendo," Bhatia told IndustryGamers.
In its slightly confusing E3 presentation for the Wii U, the footage of third-party games that Nintendo presented (e.g. Darksiders II, DiRT 3, and Metro: Last Light) was actually representative of Xbox 360 or PS3 builds, while Ubisoft's Ghost Recon Online footage at the demo was captured from PC code of the game.
The upshot of all this is that nobody knows at this stage - Nintendo is yet to finalise the console's architecture anyway. However, as we said a couple of months back in a dedicated feature, if Nintendo can muster even a small hardware upgrade from Xbox 360/PS3 capabilities, then it will be a major selling point for the Wii U. Never underestimate the power of Mario and Zelda displayed in top-of-the-range visuals, as Nintendo proved with the N64 two generations ago.
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