Don't get me wrong, Logitech's Cordless Precision controller for the PS3 works, and it has some high points, namely a superior D-pad and more comfortable grips than the Sixaxis, but it also has some pretty major flaws.
The obvious differences between the Cordless Precision and the Sixaxis are the use of AA batteries as opposed to a rechargeable battery, a USB receiver instead of using the build in blue tooth, a raised, instead of recessed, D-pad, no tilt functionality, and the inclusion of rumble (which no PS3 currently supports). While some reviewers have complained about the AA's, I see it as an advantage. I don't know how many drained Sixaxis controllers I've picked up, and the included cord is far too short to actually play with. The Cordless Precision outlasts the Sixaxis on the two easily replaceable AA's, and one can always opt to use rechargeable AA's if they prefer.
Unfortunately, the Cordless Precision suffers from both bad tech and design issues. The missing tilt control means the controller simply won't work with games like flOw, and the USB receiver can't be used to turn the PS3 on or used with system updates, so you'll have to keep at least one Sixaxis around. The extremely stiff L2 and R2 triggers can often lead to problems like not fully accelerating in racing games.
In the end the controller is really no better than the Sixaxis, and in many ways worse.
No comments:
Post a Comment