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Wednesday, October 5, 2011

Tekken 5 Review

Tekken 5 is the culmination of the Tekken universe. Not only is the game a truly amazing fighter, easily on par with Virtua Fighter 4 or Dead or Alive Ultimate, but it contains a dizzying amount of quality bonus features. Let's be honest, Tekken 4 was a let down. The environment caused all sorts of nightmares got in the way with what Tekken is all about, fighting. Tekken 5 has thrown out all the flawed concepts in Tekken 4 (though some parts of the landscape are destructible), and delivers what fans have been dying for, an amazing fighter with their favorite Tekken characters.

The new fighting and graphics engines are the heart and soul of Tekken 5. The game is an exact port of the Arcade version, and will easily give anything on Xbox a run for its money. To be honest, I was surprised a PS2 game could look this good, it sweeps the feet from under any of the other PS2 games currently out there. The fighting system maintains the four button control scheme, and it still plays silky-smooth. Not only does it control well, but the visceral feeling of power is very much intact. When you hit someone in Tekken 5, it looks like it hurt. The moves, like most Tekken titles, are easy enough to master, but timing will determine how much punishment you'll dish out.

Value is an understatement when it comes to this game. Not only do you get the full arcade versions of Tekken 1,2 and 3, but also a complete action game Tekken: Devil Within, which goes into some of the back-story Bering the Mishima clan. Throw in the fact that you can customize characters and earn countless rendered CG movies, and you've got hours of entertainment. Namco poured everything they had into this one, and came out with a true gem.


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