Black attempts to be a serious FPS by not allowing you to jump, run, or carry more than two weapons at a time, regardless of size. Side note, ummm if it's supposed to be "realistic" to only be able to carry two guns, why is it two pistols or the combo of an RPG and a SAW carry the same limitations? That gripe aside, Black falls short of serious RPG play by lacking look sensitivity adjustment, pretty silly AI, and providing way too much ammo. Therein lies the problem, I can destroy walls, but that one brick that I can't jump over stops me from going through the hole. I can kill a guy by shooting him in the foot with a Magnum, but an RPG to the chest and he may get back up. Black could have been an over-the-top frag-fest by allowing limitless weapons, or a least one-per category, allowing players to run and jump, instead of lumbering about, and cutting the pretentious, and dull, anti-terrorism story.
I'm sure there will be a Black 2, so how about it EA, let Halo be Halo and let Black be the insane gun-crazy mess we all wanted it to be?
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