Gameplay
I'll start with the good news first. In my testing, the actual bowling is remarkably well done. This seems like one of those games where having Kinect calibrated correctly will really pay off, though. I had no problems playing it, but reading some user reviews and feedback around the 'net shows some folks can't get it to work at all. Don't hate, calibrate.
Now the bad news. The rest of the game is pretty awful. The menus are some of the worst you'll find for a Kinect game so far. It uses the awful style where the cursor automatically snaps to the nearest menu option, but you keep moving your hand because you don't expect it, so the cursor jumps around all over the place until you get used to it. And even when you do adjust to it, the cursor still jitters and jumps all over the screen. The menus are also problematic in that there are just too darn many of them. You have to navigate through screen after screen after screen of jittery controlling menus with tiny, hard to read text in order to do anything. Getting into a quick play game takes far longer than it reasonably should, and starting a career involves a circus' worth of jumping through hoops just to actually bowl.Other annoyances include not being able to use your Xbox 360 avatar. Having to manually skip replays after every shot by raising your right arm a little bit, but it never seems to register in the same place twice. You can't watch your opponents bowl online and instead everyone bowls at once and if you finish early you just get to sit there and wait. Switching between players locally is awkward and causes the game to flip out as it struggles to adjust to a differently sized person.
The more you dig, the more problems you find. I had hoped that the few extra months of development time from delays would have resulted in a tighter game since the devs could see what did and didn't work with the Kinect launch lineup, but that definitely wasn't the case.
Graphics & SoundPresentation-wise, Brunswick Pro Bowling is pretty mediocre. The characters are all pretty simple and bland looking, but the handful of bowling alleys look all right. As good as bowling alleys can look, anyway. The menus, as I said above, are hard to navigate due to small-ish, hard to read text, which posed a bit of a problem for us as we had to constantly scootch up to the TV to read stuff, then step back to the 6-8 foot Kinect range to actually play. The sound is similarly middle-of-the-road. The music is repetitive and grates on you after a while. The sound effects of the actual bowling, though, are generally pretty good.
Bottom Line
All in all, Brunswick Pro Bowling is pretty disappointing. The actual bowling gameplay is fine, save for a few small but key complaints, but the rest of the game surrounding it is just plain bad. Only a couple of modes. Bland presentation. And terrible menus that make actually doing anything an annoying chore all turn you off of the game pretty quickly. It just isn't worth the effort even if we did like the gameplay quite a bit. There will surely be other Kinect bowling games. Wait for them, or at least until this one hits $20 or so. Brunswick Pro Bowling isn't really worth the trouble.
No comments:
Post a Comment